Authors' Acknowledgments

As with previous editions of this book, my first thanks must go to the team of developers behind Blender, including our “benevolent dictator”, Ton Roosendaal. Without the regular commitment of these developers, Blender would never exist in the state that it does today. Of course, equally deserving gratitude is the overall Blender community, without which Blender would never have been made open source.

Thanks, also, to everyone at Wiley, particularly Cherie Case, Kyle Looper, and Andy Cummings. They've been exceedingly helpful in getting this edition of the book produced and amazingly tolerant of all the ridiculous questions I've thrown at them. I'd also like to specifically thank Pat O'Brien for his work as the book's project editor, and Bassam Kurdali for sticking with me as this book's technical editor for all three editions. Bassam is still one of the most knowledgeable and talented members of the Blender community. I dread how little sense this book would've made without his input.

Continuing the tradition of the first two editions of this book, I maintain my thanks for the brilliant human that first filtered water through ground coffee beans. But I rescind my thanks of pastries. You're the most delicious kind of horrible and I love you... but I can no longer find it in my heart to thank you.

And finally, I want to thank my wife and children. No, strike that. I need to thank you. Because I don't do that nearly enough.

Get Blender For Dummies, 3rd Edition now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.