Preface

THE IDEA FOR THIS book started quite some time ago–when I was working on the project that became my Blender Foundation Certified Trainer certificate. At that time, 2010, I wanted to write about how I created that animation project from scratch. I thought that sharing this experience may be useful to others with similar interests.

That project ended in my homemade studio, where I developed my personal projects. It was also the place where I carried out my professional and educational activities.

This book remained in a corner in that small studio waiting to be completed some day. In the meantime, Blender was upgraded several times, with new code and completely new features. For this reason, this book has been reviewed and updated several ...

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