Creating a glass full of water

Now that we have created a nice glass, let's pour some water in it. In this recipe we will learn a really efficient way to create a glass full of water.

Getting ready

Select the Water_Glass object on the left of the scene and assign the Clean_Glass material previously created to it. To do this, we need to click on the small sphere on the left of the New button in the Material panel.

Getting ready

Now select the water object, which is the plane inside the glass. Add a new material to it and name it Water. We are almost ready to start. Select the Water_Glass object again and go inside the Object Data menu. In the Vertex Groups panel ...

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