One way you could incorporate wrinkles is by leveraging the skills you already have and adding additional edge loops. Earlier in the chapter, you saw how the base of the wrist sharpened as a new loop was placed closer to it. The same is true for wrinkles. As a result, for each wrinkle, I want three edge loops: one for the wrinkle itself and one on either side to help sharpen that detail. An example is adding a crease to a finger. I decide I want an existing edge at one of the joints to become a crease.
The steps are as follows:
- In Edit Mode, click on Loop Cut and Slide and add an additional loop directly above the existing edge:
- Use Loop Cut and Slide again to add ...