Chapter 1. Sci-Fi Pistol - Creating the Basic Shapes

In this section, we'll cover a few introductory topics, discuss our goals for the project, and then create the basic shape of a pistol. As we do this, we'll use a number of different tools and modifiers. At the end of this section, we'll be ready to move on and detail our pistol:

  • A project overview
  • Creating the barrel
  • Modeling a handgrip and other pieces

Welcome to Blender 3D Incredible Machines.

In this book, we'll be working through a series of Blender projects aimed at increasing your modeling, texturing, and rendering skills.

Before we jump right into it, there are a few quick things that we need to cover.

First of all, I should mention that this book isn't meant for absolute beginners.

It would ...

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