Time for action – adding the ship's wheel

Now, it's time to add the ship's wheel. You may be surprised by an effect of the DupliVerts as you add materials:

  1. Press 2 to go to layer 2.
  2. In the File menu, select Append.
  3. Find 4909OS_09_sloop_ships_wheel.blend or the file you saved with the spokes rim and hub still separate.
  4. Open the Object folder.
  5. Press A to select all of the objects.
  6. Press the LMB on the Link/Append from Library button.
  7. Press the Home key to zoom into the wheel. If you're using a Mac without a Home key, press the fn + left arrow.
  8. Use the MMB to rotate the view so that you can see the ship's wheel better.
  9. Use the RMB to select a spoke, as shown on the left of the next screenshot.
  10. Make sure you have the Materials panel open in the Properties window. ...

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