Time for action – creating objects for use in Boolean operations

While preparing to cut holes out of the cabin, you must first create the shape of those holes. Follow the listed steps:

  1. With the cursor over the 3D View header, press A to deselect the cabin.
  2. In the Layers button of the 3D View header, select Layer 1 with the LMB, then select Layer 2 using Shift + LMB. So, you can see the hull of the sloop as well as the cabin and Layer 2 is the active layer.
  3. Press 3 on the NumPad for the Right view.
  4. Press Shift + S. Select Cursor to Center from the menu.
  5. Put the 3D Cursor in the center of the rear panel of the cabin, as shown in the following screenshot:
  6. Press Shift + A, and make Cylinder from the Mesh menu.
  7. In Tool Shelf, set the number of Vertices to ...

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