The key-function table

This table has some good key functions to help you in your work that we may not have had time to discuss in this chapter:

Key

Function

Z

Toggles between the Wireframe and Solid mode in Viewport Shading.

Ctrl + Tab

Edit Mode brings up the Mesh Select Mode menu to select vertices, edges, or faces.

Tab

In three part buttons, such as X, Y, and Z locations or R, G, and B colors, it can be used to jump from one button to the next.

Alt + Tab

Jumps from one button to the previous one.

Shift

When using Move to Layer, holding the Shift button when selecting multiple layers allows you to move the selected object to all of the selected layers.

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