Time for action – adding curves to the boat's lines by subdividing

You've discovered two of box-modeling's most powerful methods: extrusion and moving vertices. Now, it's time to discover the third one: subdividing. Now, the hull will begin to look like a boat after you perform the following steps:

  1. Press A to deselect all vertices.
  2. Select Edge Select mode on the 3D View header.
  3. Press B to do a Border select to select the edges of the sides of the boat, but not the bow or the stern, as shown in the following image:
    Time for action – adding curves to the boat's lines by subdividing
  4. Press W to get the Specials menu. Select Subdivide with the LMB.
  5. On the left, in the Tool Shelf, a subpanel is labeled Subdivide. Make sure ...

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