Time for action – observing how the lighting looks without rendering

Sometimes, you want to get an idea of how a scene looks without rendering. You can do this with the Viewport Shading menu, as explained in the following steps:

  1. On the header at the bottom of the 3D window, there is a blank white circle, as highlighted in the following screenshot.
  2. Click on the white circle with the LMB, and a menu appears.
  3. Scroll up to the circle with the checkerboard and the word Texture.
  4. Press the LMB.
    Time for action – observing how the lighting looks without rendering
  5. Move the lamp close to one corner of the cube, as shown in the following screenshot.
  6. Press 1 on the NumPad to see the front view.
  7. Move the lamp close to the cube.
  8. Press ...

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