O'Reilly logo

Blender 3D 2.49 Architecture, Buildings, and Scenery by Allan Brito

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Modeling a sofa

It can be very simple to create some kinds of models, as we saw in the last example. Almost every object can be modeled from a cube, and with some extrudes and a few adjustments, generate a complex shape. But it only looks complex. It's the same way with our next example, which will be a sofa created from three cubes. The cubes will turn into the body, front seat, and back seat of the sofa.

The first step to create the sofa is to add a cube if you don't have any object in the 3D view. Change your view to see the model from the front view. With the cube selected, change the work mode to Edit, and select all vertices of this cube. In this example, every transformation will be created holding down the Ctrl key. This way, we will have ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required