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Blender 3D 2.49 Architecture, Buildings, and Scenery by Allan Brito

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Modeling a chair

Let's start with something simpler, such as a chair. Even being a simple model, it will help us to deal with smaller dimensions and details. Here is an image of the model:

Modeling a chair

What's the main objective of this modeling? We have to create this chair with the minimum use of faces and vertices. A good amount of detail can be left for textures, and it's always a good choice to use a low number of vertices or faces in a model. If you consider one model, it won't matter much. But with a large number of chairs, such as a theater room, it can make all the difference in render time.

Let's get started in Top view. We can use a simple cube to ...

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