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Blender 3D 2.49 Architecture, Buildings, and Scenery by Allan Brito

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Precision modeling

The first step to get deep into architectural modeling in Blender is to learn how we can model with precision to get the dimensions of our models into the right proportions. The easiest way to model with precision is to work with the background grid. If you have noticed, there is a grid in the 3D View, which we can use to make our models more orthogonal. To use this grid, we have to press the Ctrl key every time a transformation is applied to an object. There is an easy way to test it, just select one object, and press the G key to move the object. Before moving the mouse, just press the Ctrl key and hold, then move the mouse. The object will be moved, but now it won't slide across the 3D View, it will make small jumps because ...

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