Naming conventions

Naming conventions seems like a boring subject huh? Well... it's not the most exciting part of the animation process, but it helps keeping all other activities more pleasurable and streamlined.

Blender 2.5 has a nifty feature of searching for the name of virtually anything you built in your 3D scene, but that doesn't mean we don't need to be organized. A very useful feature in Blender and most 3D apps is the ability to view your scene in a hierarchical tree-like structure, the Outliner window, as you can see in the following screenshot:

Naming conventions

The Outliner shows all objects in our scene organized alphabetically and these are displayed ...

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