11
XNA for Windows Phone 7
WHAT YOU WILL LEARN IN THIS CHAPTER:
- Understanding XNA
- Determining when to choose XNA
- Understanding the structure of an XNA solution
- Understanding the life cycle of an XNA game
- Importing, loading, and rendering images
- Importing fonts and rendering text
- Reacting to user input and time-based Update events
- Understanding how XNA helps with 2-D math and geometry
- Breaking your code into modular components
- Efficiently managing many objects
- Importing and playing sound effects
Get Beginning Windows® Phone 7 Application Development: Building Windows® Phone Applications Using Silverlight® and XNA® now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.