O'Reilly logo

Beginning Java Game Development with LibGDX by Lee Stemkoski

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

CHAPTER 1

image

Getting Started with Java and LibGDX

This chapter explains how to set up a Java development environment and configure it to run with the LibGDX game development framework. You’ll see a simple example of a “Hello, World!” program, and explore it in enough detail to understand the different parts. Finally, you’ll learn some of the advantages to be gained by working with the LibGDX library.

Choosing a Development Environment

Before diving into Java programming, you need to set up an integrated development environment (IDE): the software you will use for writing, debugging, and compiling code. There are many editors for writing your Java ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required