O'Reilly logo

Beginning iOS Storyboarding with Xcode: Easily Design and Develop Your App, from Concept and Vision to Code by Stephen M. Moraco, Yulia McCarthy, Rory Lewis

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Chapter 9

Single View #3: wanderBoard Part I

In this final Storyboarding app, you’ll build a simple maze-wandering game that allows the user to walk through a 3D maze that has one correct path among dead ends. As with the last app, this one is divided into three chapters: Chapter 911.

In this app you’ll include a means to have the user graphically steer through the maze that implies motion. You’ll be using mostly graphical images and Storyboarding techniques to develop this app while using as little code as possible. Similarly to Chapter 2’s AlienView and Chapter 3’s FlickrPhotoMap, this is also a Single View Application with Storyboards—but it’s considerably more advanced. By the time you’re done with this app, you’ll have designed a serious ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required