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Beginning iOS Social Games by Kyle Richter

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Chapter     1

Getting Started with Social Gaming

Welcome to Beginning iOS Social Games! This book is designed to walk you through the process of adding Game Kit, Game Center, and other social functionality into your iOS apps and games. It is centered on a sample game called UFOs that you will be introduced to later in this chapter. However, if you have an existing app or game to which you want to add social functionality, you may use that project instead. This book is written as a reference and resource tool to aid you in the process of adding social functions into your iOS app. Although I recommend you read it from beginning to end to learn the most about the technologies covered, that is not a requirement. Every chapter stands on its own. ...

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