Summary

In this chapter, we learned about the new turn-based gaming additions to Game Center in iOS 5. We worked with our existing GameCenterManager class and wrote an entirely new sample game to work with the turn-based technology. You should now have a firm grasp on how to create a new turn-based game, as well as retain and send turn data between peers. With the skills learned in this chapter, you should now be able to easily get the networking component of turned-based gaming up and running in a few hours.

In the next chapter, will be looking at another exciting topic: voice chat. Apple has gone through tremendous lengths to make voice over IP easy to use in iOS apps, and we will explore how to quickly get VOIP up and running in your Game ...

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