Chapter     2

Setting up Your Game Project

Like all software projects, iOS game development benefits from starting on good footing. In this chapter, we will discuss setting up a new Xcode project that is a suitable starting point for many games. This will include creating a project that can be used for the deployment on the iPhone and the iPad, handling both landscape and portrait orientations.

We look at how an iOS application is initialized and where we can start customizing behavior to match our expectations of how the application should perform. We will also explore how user interface (UI) elements are created and modified in an iOS application, paying special attention to managing different devices and orientations.

The game we create in ...

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