Introduction

This book is an introduction to game development for Apple's iOS devices. I hope you are reading this because you are excited about developing a cool new game for the iPhone or iPad. It is the goal of this book to educate the reader on the many facets of building a game. The topics range from the mundane tasks of organizing your start screen to the subtle math required to get an animation just right.

By the end of this book, you will be familiar with not just the details of animating images, but also the many other details that go into a game that should be considered before development even starts. For example, if you know you want to include Game Center in your application, it makes sense to understand Game Center and how that ...

Get Beginning iOS 5 Games Development: Using the iOS 5 SDK for iPad, iPhone, and iPod Touch now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.