CONTENTS
CHAPTER 1: AN INTRODUCTION TO FLASH, FLEX, AND AIR
Flex Mobile Application Structure
Considerations for Mobile Development
Using the Flash Debug Perspective
Using the Source and Design Views
Creating a Mobile Project Using Flash Builder
Creating a Hello World App Example
Running Mobile Applications on the Desktop
Running Mobile Applications on the Device
CHAPTER 3: BUILDING AIR APPLICATIONS FOR ANDROID, BLACKBERRY, AND IOS DEVICES
AIR Application Descriptor Files
Setting Properties in the AIR Application Descriptor File
Manually Editing the Application Descriptor File for the Hello World App
BlackBerry Tablet OS Confi guration
Packaging for BlackBerry Tablet OS
Retrieving Details from the Application Descriptor File
CHAPTER 4: TOUCH, MULTITOUCH, AND GESTURES
Determining Touch Input Support
Creating a Multitouch and Gestures App Example
Registering Touch Events on Interactive Objects
Determining the Supported Touch Points
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