Handling errors

There will always be problems and errors in every project you make, that is guaranteed! The tougher a problem is, the more satisfying it is when you solve it. When, after hours of struggling, a new game feature finally bursts into life, it can cause a genuine high. Without the struggle, it would somehow be less worthwhile.

At some point in this book there will probably be some struggle. Remain calm, be confident that you will overcome it, and then set to work.

Remember that, whatever your problem, it is very unlikely you are the first person in the world to have ever had this same problem. Think of a concise sentence that describes your problem or error and then type it in to Google. You will be surprised how quickly, precisely, ...

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