C H A P T E R   14

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Getting Down to Game

In this chapter you will finish up the treasure chest sequence, revive the flower so you can get the jewel, import most of the rest of the necessary assets for your game, enhance the temple and make sure the magic happens, and tidy up a few more loose ends.

  1. Open the project.
  2. Save the current scene, Inventory, as Interaction2.

Drop Box

The last bit of functionality to finish up for the treasure chest sequence is the ability to drop an object into the chest. You already have the framework for this functionality from the crowbar sequence. At minimum, you need to be able to drop the crowbar into the chest. ...

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