If you were working out a collinearity problem with pencil and paper, how would you go about it? One natural approach is to plot the positions of the three points on graph paper, and then, if the answer isn't obvious by inspection, draw a line through two of the points and see whether the line passes through the third point (see Figure 33-2). If it's a close call, accuracy in placing the points and drawing the line becomes critical.

Figure 33-2. Three noncollinear points

A computer program can do the same thing, although for the computer nothing is ever "obvious by inspection." To draw a line through two points, the program derives the equation of that line. To see whether the third point lies on the line, the program tests whether or not the coordinates of the point satisfy the equation. (Exercise: For any set of three given points, there are three pairs of points you could choose to connect, in each case leaving a different third point to be tested for collinearity. Some choices may make the task easier than others, in the sense that less precision is needed. Is there some simple criterion for making this decision?)

The equation of a line takes the form *y=mx+b*,
where *m* is the slope and *b* is
the *y*-intercept, the point (if there is one) where
the line crosses the *y*-axis. So, given three points
*p*, *q*, and
*r*, you want to find the values of
*m* and *b* for the line that passes ...

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