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BCS Glossary of Computing and ICT 13th edition

Book Description

The BCS Glossary is the most authoritative and comprehensive work of its kind on the market today. This unrivalled study aid and reference tool has newly updated entries and is divided into themed sections making it more than just a list of definitions. Written in a style that is easily accessible to anybody with an interest in computing, it is specifically designed to support those taking computer courses or courses where computers are used, including further education colleges and universities.

Table of Contents

  1. FRONT COVER
  2. BCS, THE CHARTERED INSTITUTE FOR IT
  3. TITLE PAGE
  4. COPYRIGHT PAGE
  5. DEDICATION
  6. CONTENTS
  7. FIGURES AND TABLES
  8. INTRODUCTION
    1. Acknowledgements
    2. Disclaimer
  9. HOW TO USE THIS GLOSSARY
  10. PART A: HOW COMPUTER SYSTEMS ARE USED
    1. A1 GENERAL COMPUTING TERMS
      1. Information processing
      2. Parts of the computer system
    2. A2 USING YOUR COMPUTER
      1. System software
      2. Organising data
      3. The size of things
      4. Operation
    3. A3 WORD PROCESSING AND TEXT MANIPULATION
      1. Software
      2. Processes
      3. Elements of print
      4. Layout
      5. Styles
    4. A4 GRAPHICS, DESIGN AND DIGITAL IMAGING
      1. Image data formats
      2. Graphic design applications
      3. Digital still imaging
      4. Digital video
    5. A5 SOUND
      1. Characteristics of sound
      2. Sound processing
      3. Devices
    6. A6 USER INTERFACE AND DOCUMENTATION
      1. Graphical interfaces
      2. Other interface styles
      3. Documentation
    7. A7 COMMERCIAL DATA PROCESSING (DP)
    8. A8 SPREADSHEETS
    9. A9 DATA HANDLING AND INFORMATION RETRIEVAL
    10. A10 MODELLING AND SIMULATION
    11. A11 INTERNET
      1. Accessing the internet
      2. Organising the internet
      3. World Wide Web
      4. Electronic mail
      5. Other internet applications
      6. Internet problems
    12. A12 NETWORKING
    13. A13 CONTROL AND MONITORING
      1. Control
      2. Virtual reality
    14. A14 ARTIFICIAL OR MACHINE INTELLIGENCE
    15. A15 COMPUTER PERSONNEL
    16. A16 COMPUTER SECURITY, ABUSE AND RELATED LAW
      1. Data security
      2. Viruses and malicious code
      3. Copyright
    17. A17 SPECIALISED COMPUTER APPLICATIONS
  11. PART B: WHAT COMPUTER SYSTEMS ARE MADE OF
    1. B1 TYPES OF COMPUTER
    2. B2 INPUT
      1. Manual input
      2. Automated input
    3. B3 MEMORY
      1. General concepts
      2. Disk
      3. Miscellaneous forms of memory
      4. General
    4. B4 OUTPUT
      1. Colour
      2. Quality
      3. Display
      4. Printing
    5. B5 COMMUNICATIONS COMPONENTS
  12. PART C: HOW COMPUTER SYSTEMS ARE DEVELOPED
    1. C1 SYSTEMS DESIGN AND LIFE CYCLE
      1. Concepts
      2. Stages
      3. Project management
      4. General
    2. C2 DESCRIBING SYSTEMS
    3. C3 PROGRAMMING CONCEPTS
      1. Object-oriented techniques
      2. Traditional programming techniques
    4. C4 PROGRAMMING (FLOW OF EXECUTION)
    5. C5 PROGRAMMING (SUBPROGRAMS)
    6. C6 PROGRAM SYNTAX
    7. C7 DESCRIBING PROGRAMS
    8. C8 TESTING AND RUNNING PROGRAMS
    9. C9 PROGRAMMING LANGUAGES
      1. Levels of language
      2. Types of language
      3. Miscellaneous specialised languages
    10. C10 DATA REPRESENTATION
      1. Concepts
      2. Structures
      3. Elements
    11. C11 NUMERIC DATA REPRESENTATION
    12. C12 MANAGING DATA FILES
      1. Files
      2. Operations
      3. General
  13. PART D: HOW COMPUTERS WORK
    1. D1 SYSTEMS SOFTWARE
      1. Concepts
      2. Development
      3. Operations
    2. D2 MACHINE ARCHITECTURE
      1. The processor
      2. Memory
      3. General concepts
      4. Interfaces
      5. Physical components
    3. D3 COMMUNICATIONS TECHNOLOGY
      1. Transmission
      2. Protocols
      3. Signals
    4. D4 TRUTH TABLES AND LOGIC GATES
      1. Binary logic
      2. Gates
  14. PART E: REFERENCE
    1. E1 ACRONYMNS AND ABBREVIATIONS
    2. E2 UNITS
    3. E3 FILENAMES AND FILENAME EXTENSIONS
    4. E4 GEOGRAPHIC DOMAIN IDENTIFIERS
    5. E5 ASCII CHARACTER CODES
  15. BACK COVER