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Bare Knuckle People Management

Book Description

One of the biggest challenges for new managers is how to get the best out of each of their team members so they achieve superior results—and make you, the new manager, look good! In Bare Knuckle People Management authors Sean O’Neil and John Kulisek cut through the crap to show managers how to push their teams to success, not by following fluffy leadership training but by using the skills that got them promoted in the first place.

Forget kumbayas or one-minute managing. The best people managers know that approaches that work great with one employee will be lost on the next. With the same irreverent and straightforward style they use in their management training workshops, O'Neil and Kulisek describe the 16 basic worker types you must learn to recognize, from The Badass to The Burnout, and how to customize your leadership style for each type.

The authors encourage the readers to take pieces of what works from each of the sections and they also remind them to follow the gut instinct that got them to their new management position in the first place. Written in short, easily digestible sections, and both entertaining and insightful throughout, Bare Knuckle People Management is perfect for any manager pressed for time and in need of some straightforward advice.

Table of Contents

  1. Praise
  2. Title Page
  3. Dedication
  4. Acknowledgements
  5. Introduction
  6. PART I - THE PEOPLE PRINCIPLES
    1. An Overview
    2. People Principle #1 - Team-Wide Rules Suck
    3. People Principle #2 - Own Your Own Shit
    4. People Principle #3 - Look for Leverage Everywhere... and Exploit It Like Crazy
    5. People Principle #4 - Talk Often about Large Pink Elephants
    6. People Principle #5 - Weigh Words and Tone Carefully
    7. People Principle #6 - Give Individual Feedback Fr-equently (and Remember-That ...
    8. People Principle #7 - Apologize Well... and Then Move On!
  7. PART II - YOUR WORKPLACE: WINNERS, LOSERS, MISFITS, AND ALL
    1. An Overview
      1. The Universe of Winners, Losers, Misfits, and All
      2. Categorizing the Crew
    2. Starting Five
      1. Character Profile #1
      2. Character Profile #2
      3. Character Profile #3
      4. Character Profile #4
      5. Character Profile #5
    3. Utility Players
      1. Character Profile #6
      2. Character Profile #7
      3. Character Profile #8
      4. Character Profile #9
    4. Benchwarmers
      1. Character Profile #10
      2. Character Profile #11
      3. Character Profile #12
      4. Character Profile #13
    5. Troding Block Candidotes
      1. Character Profile #14
      2. Character Profile #15
      3. Character Profile #16
  8. PART III - THE TEAMS
    1. An Overview
    2. Team #1 - The Dream Team
      1. Who’s on the Team?
      2. What’s in It for You?
      3. What Can You Reasonably Expect?
      4. What Will Team Dynamics Look Like?
      5. How Can You Maximize Your Time?
    3. Team #2 - Hickory
      1. Who’s on the Team?
      2. What’s in It for You?
      3. What Can You Reasonably Expect?
      4. What Will Team Dynamics Look Like?
      5. How Can You Maximize Your Time?
    4. Team #3 - All Thumbs
      1. Who’s on the Team?
      2. What’s in It for You?
      3. What Can You Reasonably Expect?
      4. What Will Team Dynamics Look Like?
      5. How Can You Maximize Your Time?
    5. Team #4 - Wounded Veterans
      1. Who’s on the Team?
      2. What’s in It for You?
      3. What Can You Reasonably Expect?
      4. What Will Team Dynamics Look Like?
      5. How Can You Maximize Your Time?
    6. Team #5 - The Rookies
      1. Who’s on the Team?
      2. What’s in It for You?
      3. What Can You Reasonably Expect?
      4. What Will Team Dynamics Look Like?
      5. How Can You Maximize Your Time?
  9. PART IV - GETTING THE CALL
    1. Your First 30 Days as a Manager
      1. Survey the Landscape
      2. Tailor Policy and Strategy to Fit the Team
      3. Announce Policies and Strategy
      4. Roll Out the Plan
      5. Tweak the Plan if Necessary
      6. Gloves Off
  10. What type of character are YOU?
  11. About the Authors
  12. Copyright Page