Configuring in Blender and 3ds Max

Going back to the 3D software such as Blender and 3ds Max that are used by the artists, it's also possible to configure collisions and physics simulations.

Collisions in Blender

Starting from this scene, the collisions are easy to configure, as shown in the following screenshot:

Collisions in Blender

For Chapter 3, Create, Load, and Draw 3D Objects on the Screen, let's zoom on the Babylon.js properties, as shown in the following image:

Collisions in Blender

First, click on the options button (at the top) and for the selected object, which is the cube here, ...

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