Away3D Lite, being a compact engine, has a limited set of tools for solving Z-Sorting issues in comparison to Away3D. Basically, there are two ways to sort an object's depth. First is by automatically sorting which Away3D Lite performs by default. The second approach is manual and which implies usage of layers. In this chapter, you are going to learn how to use both of them.
Create a new class which extends
FastTemplate and name it
In this example, we make use of GUI controls which are part of a Flash components library developed by Keith Peters and called MinimalComps. Go and get it for free here: http://www.minimalcomps.com/. Put the
.SWC into your SWC folder or ...