Bitmap processing based on Flash generic filters in correlation with
BitmapData input is widely used to create quite stunning visual effects in 2D as well as in 3D. Unfortunately, at the time of this writing, Away3D has no built-in functionality for bitmap effects like its rival PV3D has (BitmapEffectLayer), nevertheless we can easily overcome this by writing those effects from scratch by ourselves. Let's see how to do it.
Just set up a basic scene using the
AwayTemplate class and you are ready to begin.
In the following example, we generate a bunch of spheres which move randomly across the 3D space by means of implementing the "Brownian Motion" algorithm. During runtime, ...