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Autodesk Maya 2013 Essentials by Paul Naas

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Chapter 9

Dem Bones: Setting Up Your Joint System

Now that your blend shapes are complete, you can add the skeleton, or joint system, to the model. The skeleton’s job is to animate larger segments of your character, such as the arm or the head.

  • Understanding how joints work
  • Building your joint chains
  • Putting it all together
  • Putting it to use: connecting your joints to your model

Understanding How Joints Work

Joints in a 3D model work pretty much like joints in your body do—you rotate a joint, and some portion of your body moves as a result. However, in a 3D model you can have joints rotate in ways that they never could in your body. You can have an elbow joint that rotates in more than one direction, for example.

Joints function by influencing ...

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