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Autodesk Inventor 2014 and Inventor LT 2014 Essentials: Autodesk Official Press

Book Description

Quickly learn essential inventor tools and techniques

This full-color Autodesk Official Press guide will help you quickly learn the powerful manufacturing software's core features and functions. Thom Tremblay, an Autodesk Certified Instructor, uses concise, straightforward explanations and real-world, hands-on exercises to help you become productive with Inventor. Full-color screenshots illustrate tutorial steps, and chapters conclude with a related and more open-ended project to further reinforce the chapter's lessons.

Based on the very real-world task of designing tools and a toolbox to house them, the book demonstrates creating 2D drawings from 3D data, modeling parts, combining parts into assemblies, annotating drawings, using advanced assembly tools, working with sheet metal, presenting designs, and more. Full-color screenshots illustrate the steps, and additional files are available for download so you can compare your results with those of professionals. You'll also get information to help you prepare for the Inventor certification exams.

  • Introduces new users to the software with real-world projects, hands-on tutorials, and full-color illustrations

  • Begins each chapter with a quick discussion of concepts and learning goals and then moves into approachable, hands-on exercises

  • Covers the interface and foundational concepts, modeling parts, combining them into assemblies building with the frame generator, using weldments

  • Includes material to help you prepare for the Inventor certification exams

Autodesk Inventor 2014 Essentials provides the information you need to quickly become proficient with the powerful 3D mechanical design software.

Table of Contents

  1. Cover
  2. Contents
  3. Title
  4. Copyright
  5. Dedication
  6. Acknowledgments
  7. About the Author
  8. Introduction
  9. Chapter 1: Connecting to the Interface
    1. Exploring the Graphical User Interface
    2. Setting Application Options
    3. Using Visualization Tools
    4. Working with Project Files
  10. Chapter 2: Introducing Parametric Sketching
    1. Exploring the Essential Elements of a 2D Sketch
    2. Controlling a Sketch
    3. Using Dimensional Sketch Constraints
    4. Defining and Placing Sketches
  11. Chapter 3: Introducing Part Modeling
    1. Creating 3D Geometry: The Parametric Solid Model
    2. Defining the Base Feature
    3. Defining Axial Features
    4. Building Complex Shapes
    5. Including Placed Features
    6. The Hole Feature
  12. Chapter 4: Creating 2D Drawings from 3D Data
    1. Drawing Views of a Part
    2. Editing Views
    3. Adding Detail to Drawing Views
    4. Dimensioning
  13. Chapter 5: Introducing Assembly Modeling
    1. Creating an Assembly
    2. Understanding Grounded Components
    3. Applying Assembly Constraints
    4. Working with the Content Center
    5. Using the Bolted Connection Generator
    6. Joints: An Alternative to Constraints
  14. Chapter 6: Exploring Part Modeling
    1. Modeling using Primitives
    2. Understanding Work Features
    3. Using Sketched Feature Termination Options
    4. Editing and Redefining Work Features
  15. Chapter 7: Advanced Part Modeling
    1. Creating 3D Sketches
    2. Building a Hole Pattern
    3. Exploring Advanced Efficiency Features
  16. Chapter 8: Creating Advanced Drawings and Annotations
    1. Creating Advanced Drawing Views
    2. Using Advanced Drawing Annotation Tools
  17. Chapter 9: Advanced Assembly and Engineering Tools
    1. Controlling the Assembly Environment
    2. Using Design Accelerators
    3. Working with Additional Assembly Tools
  18. Chapter 10: Creating Sculpted and Multibody Parts
    1. Developing Specialized Features for Plastic Components
    2. Creating an Assembly Using a Multibody Solid to Maintain a Consistent Shape
  19. Chapter 11: Working with Sheet Metal Parts
    1. Defining Sheet Metal Material Styles
    2. Building Sheet Metal Components
    3. Preparing the Part for Manufacture
    4. Documenting Sheet Metal Parts
  20. Chapter 12: Building with the Frame Generator
    1. Creating Metal Frames
    2. Editing Metal Frames
    3. Controlling Frame Documentation
  21. Chapter 13: Working in a Weldment Environment
    1. Converting an Assembly
    2. Calculating a Fillet Weld
    3. Preparing to Apply Weld Features
    4. Applying Weld Features
    5. Adding Machined Features to the Weldment
    6. Documenting Welds and Weldments
  22. Appendix: Autodesk Inventor Certification