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Autodesk 3ds Max 2015 Essentials: Autodesk Official Press by Dariush Derakhshani, Randi L. Derakhshani

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Chapter 11 Character Studio: Rigging

At one time or another, almost everyone in the 3D community wants to animate a character. This chapter examines the toolsets used in the process of setting up for character animation using Character Studio, a full-featured package that is incorporated into the Autodesk® 3ds Max® 2014 software and used mostly for animating bipedal characters, including humans, aliens, robots, and anything else that walks on two feet—though you can have characters with more than two feet in certain situations.

In this chapter you’ll learn to:

  • Utilize Character Studio workflow
  • Associate a biped with the alien model
  • Skin the alien model

Character Studio Workflow

Character Studio is a system built into the 3ds Max program ...

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