Book description
Great guide to the fundamentals of Autodesk 3ds Max 2014
This Autodesk Official Press guide is just what you need to learn the basics of Autodesk 3ds Max 2014 quickly and easily. Through a series of cool projects like designing an alarm clock, animating a thrown knife, or lighting a scene, you'll learn the essentials of modeling, rigging, animating, and rendering using the popular Autodesk 3ds Max 3D animation and effects software. It's a practical, hands-on approach allowing you to constantly reinforcing skills as you learn them.
Downloadable before-and-after project files let you to compare your work to that of 3ds Max professionals. Even if you already have experience with 3ds Max, this book is a great reference for renewing your skills. And, it will help all users review and prepare for the Autodesk 3ds Max 2014 certification exams.
Helps beginners and those migrating from other 3D animation and effects programs get up and running on Autodesk 3ds Max 2014
Features a realistic, task-based approach, so readers learn via a series of hands-on projects using downloadable files, all backed with ample instruction, explanation, and illustration
Covers modeling, rigging, animating, rendering, skinning, architectural visualization, and more
Written by Autodesk Authorized Authors and is an Autodesk Official Press book
Get firsthand experience with 3ds Max, as well as a good start on preparing for the Autodesk 3ds Max 2014 Certified Professional exam, with Autodesk 3ds Max 2014 Essentials.
Table of contents
- Cover
- Acknowledgments
- About the Authors
- Introduction
- Chapter 1: The 3ds Max Interface
- Chapter 2: Your First 3ds Max Project
- Chapter 3: Modeling in 3ds Max: Architectural Model Part I
- Chapter 4: Modeling in 3ds Max: Architectural Model Part II
- Chapter 5: Introduction to Animation
- Chapter 6: Animation Principles
- Chapter 7: Character Poly Modeling: Part I
- Chapter 8: Character Poly Modeling: Part II
- Chapter 9: Character Poly Modeling: Part III
- Chapter 10: Introduction to Materials: Interiors and Furniture
- Chapter 11: Textures and UV Workflow: The Soldier
- Chapter 12: Character Studio: Rigging
- Chapter 13: Character Studio: Animation
- Chapter 14: Introduction to Lighting: Interior Lighting
- Chapter 15: 3ds Max Rendering
- Chapter 16: mental ray
- Appendix: Autodesk® 3ds Max® Certification
Product information
- Title: Autodesk 3ds Max 2014 Essentials: Autodesk Official Press
- Author(s):
- Release date: June 2013
- Publisher(s): Sybex
- ISBN: 9781118575147
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