What Is Covered in This Book

Autodesk 3ds Max 2012 Essentials is organized to provide you with a quick and essential experience with 3ds Max software to allow you to begin a fruitful education in the world of computer graphics.

Chapter 1, “The 3ds Max Interface,” begins with an introduction to the interface for 3ds Max 2012 to get you up and running quickly.

Chapter 2, “Your First 3ds Max Project,” is an introduction to modeling concepts and workflows in general. It shows you how to model using 3ds Max tools with polygonal meshes and modifiers to create a bedroom dresser.

Chapter 3, “Modeling in 3ds Max: Part I,” takes your modeling lesson from Chapter 2 a step further by showing you how to model a complex object, a child’s toy rocket.

Chapter ...

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