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Autodesk® 3ds Max® 2012 Essentials: AUTODESK OFFICIAL TRAINING GUIDE by Dariush Derakhshani, Randi L. Derakhshani

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Creating the Hands

Continue with the previous exercise’s scene file, or open the Soldier_V08.max scene file in the Scenes folder of the Soldier project from the book’s web page. In this section, you will create simple “mitten hands” for the soldier:

1. To create one of the hands, start with a box. Create a box primitive in the Perspective viewport, and then in the Modify panel, set Length to 7.5, Width to 16.0, and Height to 5.0. All segments should be set to 1. Position the box in your Top viewport over the wrist. Finish positioning it in the Front viewport and convert it to an editable poly.

2. In the Top viewport, use Swift Loop to create two segments vertically and two segments horizontally. Then, in Vertex mode, move the vertices to create ...

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