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AutoCAD 2016 and AutoCAD LT 2016 Essentials: Autodesk Official Press

Book Description

Learn AutoCAD 2016 quickly and painlessly with this practical hands-on guide

AutoCAD 2016 Essentials gets you up to speed quickly, with hands-on instruction on the program's core features and functions. This new edition provides more manufacturing and landscape examples, a stronger emphasis on skills rather than tools, starting and ending files for every exercise, and a more clearly defined layout that separates the step-by-step instructions from the "why" discussion. Based on the real-world task of designing a house, the hands-on exercises help you quickly develop confidence and become productive with the software as you master the major 2D functions and move into 3D modeling. From layout to presentation, this in-depth guide takes you through the entire design process, and provides downloadable data so you can compare your work to the pros. If you're preparing for AutoCAD certification, this book is the ideal study guide — and the only one officially endorsed by Autodesk.

This book is your unique learning resource that features concise, straightforward explanations and hands-on exercises. Each chapter opens with a quick discussion of concepts, and then briskly moves into an approachable, practical tutorial that helps you gain confidence in your new AutoCAD 2016 skills.

  • Master the AutoCAD interface and basic 2D drawing skills

  • Work with splines, polylines, hatch patterns, and gradients

  • Organize objects with layers, groups, blocks, and cross-referencing

  • Use constraints and layouts, print and export, model in 3D, and much more

  • If you're a design professional, AutoCAD is need-to-know software. You have to be comfortable with it to be productive. AutoCAD 2016 Essentials gets you up and running quickly, with patient instruction and plenty of hands-on practice.

    Table of Contents

    1. Introduction
      1. Who Should Read This Book
      2. AutoCAD 2016 or AutoCAD LT 2016 System Requirements
      3. What Is Covered in This Book
      4. The Essentials Series
    2. Chapter 1: Getting Started
      1. Sign In to Autodesk 360 on the Start Tab
      2. Explore the AutoCAD 2016 for Windows User Interface
      3. Set Drawing Units
    3. Chapter 2: Gaining Basic Drawing Skills
      1. Navigate 2D Drawings
      2. Draw Lines and Rectangles
      3. Cancel, Erase, and Undo
      4. Use Coordinate Systems
      5. Draw Circles, Arcs, and Polygons
      6. Use Fillet and Chamfer
    4. Chapter 3: Using Drawing Aids
      1. Use Grid and Snap
      2. Employ Ortho and Polar Tracking
      3. Use PolarSnap
      4. Select Running Object Snaps
      5. Harness the From Snap
      6. Apply Object Snap Tracking
    5. Chapter 4: Editing Entities
      1. Create Selection Sets
      2. Use Move and Copy
      3. Use Rotate and Scale
      4. Work with Arrays
      5. Use Trim and Extend
      6. Use Lengthen and Stretch
      7. Use Offset and Mirror
      8. Edit with Grips
    6. Chapter 5: Shaping Curves
      1. Draw and Edit Curved Polylines
      2. Draw Ellipses
      3. Shape Splines
      4. Blend Between Objects with Splines
    7. Chapter 6: Controlling Object Visibility and Appearance
      1. Change Object Properties
      2. Set the Current Layer
      3. Alter the Layer Assignments of Objects
      4. Control Layer Visibility
      5. Apply Linetype
      6. Assign Properties by Object or by Layer
      7. Manage Layer Properties
      8. Isolate Objects
    8. Chapter 7: Organizing Objects
      1. Define Blocks
      2. Insert Blocks
      3. Edit Blocks
      4. Redefine Blocks
      5. Work with Groups
    9. Chapter 8: Hatching and Gradients
      1. Specify Hatch Areas
      2. Associate Hatches with Boundaries
      3. Hatch with Patterns
      4. Hatch with Gradients
    10. Chapter 9: Working with Blocks and Xrefs
      1. Work with Global Blocks
      2. Access Content Globally
      3. Store Content on Tool Palettes
      4. Reference External Drawings and Images
    11. Chapter 10: Creating and Editing Text
      1. Style Text
      2. Write Lines of Text
      3. Write and Format Paragraphs Using <i xmlns="http://www.w3.org/1999/xhtml" xmlns:epub="http://www.idpf.org/2007/ops" xmlns:m="http://www.w3.org/1998/Math/MathML" xmlns:svg="http://www.w3.org/2000/svg">MTEXT</i>
      4. Edit Text
    12. Chapter 11: Dimensioning
      1. Style Dimensions
      2. Add Dimensions
      3. Edit Dimensions
    13. Chapter 12: Keeping In Control with Constraints
      1. Work with Geometric Constraints
      2. Apply Dimensional Constraints
      3. Constrain Objects Simultaneously with Geometry and Dimensions
      4. Make Parametric Changes to Constrained Objects
    14. Chapter 13: Working with Layouts and Annotative Objects
      1. Create Annotative Styles and Objects
      2. Create Layouts
      3. Adjust Floating Viewports
      4. Override Layer Properties in Layout Viewports
      5. Draw on Layouts
    15. Chapter 14: Printing and Plotting
      1. Configure Output Devices
      2. Create Plot Style Tables
      3. Use Plot Style Tables
      4. Plot in Model Space
      5. Plot Layouts in Paper Space
      6. Export to an Electronic Format
    16. Chapter 15: Working with Data
      1. Geolocate Projects
      2. Import SketchUp Models
      3. Define Attributes and Blocks
      4. Insert Attributed Blocks
      5. Edit Table Styles and Create Tables
      6. Use Fields in Table Cells
      7. Edit Table Data
    17. Chapter 16: Navigating 3D Models
      1. Use Visual Styles
      2. Work with Tiled Viewports
      3. Navigate with the ViewCube
      4. Orbit in 3D
      5. Use Cameras
      6. Navigate with SteeringWheels
      7. Save Views
    18. Chapter 17: Modeling in 3D
      1. Create Surface Models
      2. Edit Surface Models
      3. Create Solid Models
      4. Edit Solid Models
      5. Smooth Mesh Models
      6. Live-Section Models
    19. Chapter 18: Presenting and Documenting 3D Design
      1. Assign Materials
      2. Place and Adjust Lights
      3. Create Renderings
      4. Document Models with Drawings
    20. Appendix: Autodesk<sup xmlns="http://www.w3.org/1999/xhtml" xmlns:epub="http://www.idpf.org/2007/ops" xmlns:m="http://www.w3.org/1998/Math/MathML" xmlns:svg="http://www.w3.org/2000/svg">&#174;</sup> AutoCAD 2016 Certification AutoCAD 2016 Certification
    21. EULA