Each of the platform variations in this chapter have been using the Vuforia VR toolkit. If you prefer the free open source ARToolkit you can implement the project using the following steps.
In this section, we will use open source ARToolkit in Unity on a Window 10 development machine and targeting an Android device. This is mostly a step-by-step walk-through. If you want a better explanation please refer back to the previous corresponding section and the ARToolkit section in Chapter 2, Setting Up Your System.