Set up project and scene for ARKit

We decided to give this version of the project a different name, PhotoFrames-ARKit. Open the project in Unity, and import the ARKit plug in via the Asset Store:

  1. With the old Main scene open, select File | Save Scene As and name it Main-ARKit.
  2. Select File | Build Settings and replace Main with Main-ARKit in the Scenes To Build.
  3. Switch Platforms to iOS. We will let the toolkit set the other configurations.
  4. From Window | Asset Store, Download and Import the Apple ARKit package.
  5. Accept the option to let it Override Project Settings.
The following steps build the ARKit scene components from scratch. Alternatively, you could use one of the ARKit example scenes, such as the basic UnityARKitScene, and remove objects ...

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