Creating an Instruction Canvas

To begin, we first create a new Canvas.

  1. In Hierarchy, select Create | UI | Canvas and name it Main Canvas.
  2. Double-click the Canvas (in Hierarchy) so it fits the current view.

We want to make sure we're editing a canvas that matches the screen size.

  1. In the Game view, change the resolution to one of the preset resolutions (not Free Aspect), such as 480 x 800, which is a mobile portrait shape.

The current Scene view and Game view are empty, but shaped for the device-screen canvas, shown ahead:

You may now zoom up the canvas, and we can begin planning the UI.

When the app runs, we want the canvas to remain in ...

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