Building and running ARTookit

So far, we have built this project using the Vuforia AR SDK. Like in previous chapters, we also want to show there are alternatives, including the open source ARToolkit SDK.

In this section, we will rebuild the project using AR Toolkit and its own 2D bar code target marker system. We will assume you have built the SolarSystem prefab as described previously so we can just drag it into the scene when we need it.

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