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Assistive Technologies and Computer Access for Motor Disabilities

Book Description

Individuals with disabilities that impede their range of motion often have difficulty accessing technologies. With the use of computer-based assistive technology; devices, tools, and services can be used to maintain and improve the functional capabilities of motor disabilities. Assistive Technologies and Computer Access for Motor Disabilities investigates solutions to the difficulties of impaired technology access by highlighting the principles, methods, and advanced technological solutions for those with motor impairments. This reference source is beneficial to academia, industry, and various professionals in disciplines such as rehabilitation science, occupational therapy, human-computer interface development, ergonomics, and teaching in inclusive and special education. This publication is integrated with its pair book Disability Informatics and Web Accessibility for Motor Limitations.

Table of Contents

  1. Cover
  2. Title Page
  3. Copyright Page
  4. Book Series
  5. Editorial Advisory Board and List of Reviewers
    1. Editorial Advisory Board
    2. List of Reviewers
  6. Preface
  7. Section 1: Generic Methods and Techniques
    1. Chapter 1: Haptic and Gesture-Based Assistive Technologies for People with Motor Disabilities
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. CURRENT CHALLENGES AND POSSIBLE SOLUTIONS
      5. CONCLUSION AND WHERE THE FUTURE LIES
    2. Chapter 2: Assistive Technologies for Brain-Injured Gamers
      1. ABSTRACT
      2. INTRODUCTION
      3. BRAIN INJURY
      4. THERAPEUTIC USES OF VIDEO GAMES
      5. VIDEO GAME ACCESSIBILITY
      6. ETHICAL CONSIDERATIONS WHEN USING VIDEO GAMES AS THERAPEUTIC TOOLS
      7. FUTURE RESEARCH DIRECTIONS
      8. CONCLUSION
    3. Chapter 3: Scanning-Based Interaction Techniques for Motor Impaired Users
      1. ABSTRACT
      2. INTRODUCTION
      3. THE SCANNING TECHNIQUE
      4. INTERACTING THROUGH SCANNING
      5. SCANNING SYSTEMS AND APPLICATIONS FOR PERSONAL COMPUTERS
      6. SCANNING ACCESSIBILITY FOR MOBILE DEVICES
      7. SCANNING APPLICATIONS FOR ENVIRONMENTAL CONTROL
      8. CONCLUSION AND CURRENT CHALLENGES
    4. Chapter 4: Gaze-Based Assistive Technologies
      1. ABSTRACT
      2. INTRODUCTION
      3. GAZE-BASED ASSISTANCE FOR COMMUNICATION
      4. GAZE INTERACTION IN 3D WORLDS
      5. CONCLUSION
    5. Chapter 5: Free Assistive Technology Software for Persons with Motor Disabilities
      1. ABSTRACT
      2. INTRODUCTION
      3. USERS’ NEEDS
      4. FREE SOFTWARE
      5. SOFTWARE REPOSITORIES
      6. REPOSITORY FEATURES
      7. AT SOFTWARE CATEGORIES
      8. CONCLUSION
      9. APPENDIX: EXTENSIVE AT SOFTWARE LIST
  8. Section 2: Specific Solutions
    1. Chapter 6: AsTeRICS
      1. ABSTRACT
      2. INTRODUCTION: SENSOR TECHNOLOGY, HCI AND DISABILITIES
      3. BACKGROUND: SENSOR TECHNOLOGY AND AT–DEFINITION
      4. OVERVIEW TO AT FOR PEOPLE WITH MOTOR DISABILITIES
      5. AT PRACTICE
      6. EXPLOITING SENSORS TECHNOLOGY FOR AT FOR PEOPLE WITH MOTOR DISABILITIES
      7. CONCLUSION
    2. Chapter 7: Design and Evaluation of Vision-Based Head and Face Tracking Interfaces for Assistive Input
      1. ABSTRACT
      2. INTRODUCTION
      3. STATE OF THE ART
      4. FACE TRACKING SYSTEM
      5. PERFORMANCE EVALUATION
      6. USABILITY ASSESSMENT
      7. APPLICATIONS
      8. DISCUSSION
      9. APPLICATION TO ASSISTIVE TECHNOLOGY
      10. CONCLUSION
    3. Chapter 8: Improving Pointing in Graphical User Interfaces for People with Motor Impairments Through Ability-Based Design
      1. ABSTRACT
      2. INTRODUCTION
      3. OVERVIEW OF ABILITY-BASED DESIGN
      4. PRIOR WORK ON ACCESSIBLE POINTING
      5. MAKING POINTING ACCESSIBLE FOR PEOPLE WITH MOTOR IMPAIRMENTS
      6. REFLECTIONS AND FUTURE WORK
      7. CONCLUSION
    4. Chapter 9: A Facial Expression Mediated Natural User Interface Communication Model for Children with Motor Impairments
      1. ABSTRACT
      2. INTRODUCTION
      3. AUGMENTATIVE AND ALTERNATIVE COMMUNICATION
      4. THE NEED OF AN INTUITIVE COMMUNICATION INTERFACE
      5. FACIAL EXPRESSION MEDIATED HUMAN COMPUTER INTERACTION
      6. PROPOSED COMMUNICATION MODEL
      7. PILOT TESTING
      8. USER ACCEPTANCE ISSUE
      9. EVALUATION OF THE PROPOSED COMMUNICATION MODEL
      10. FINDINGS AND DISCUSSIONS
      11. FUTURE WORKS
      12. CONCLUSIONS
    5. Chapter 10: Promoting Environmental Control, Social Interaction, and Leisure/Academy Engagement Among People with Severe/Profound Multiple Disabilities Through Assistive Technology
      1. ABSTRACT
      2. INTRODUCTION
      3. MULTIPLE DISABILITIES AND ASSISTIVE TECHNOLOGY
      4. MICROSWITCHES: TECHNOLOGICAL DEVICES TO OVERALL ISOLATION AND PASSIVITY
      5. MICROSWITCH BASED-PROGRAMS TO PROMOTE ENVIRONMENTAL CONTROL AND CHOICE OPPORTUNITIES BY MEANS OF SIMPLE RESPONSE(S)
      6. ASSISTIVE TECHNOLOGY TO PROMOTE SOCIAL AND COMMUNICATIVE SKILLS
      7. MICROSWITCH PROGRAM AND COMPUTER TECHNOLOGY TO SUPPORT ACADEMY AND LEISURE ENGAGEMENT
      8. CONCLUSION
    6. Chapter 11: Assistive Technology
      1. ABSTRACT
      2. INTRODUCTION
      3. A BRIEF HISTORY OF DISABILITY
      4. A BRIEF HISTORY OF HUMAN-COMPUTER INTERACTION
      5. A BRIEF HISTORY OF ADAPTIVE AUTOMATION
      6. THE HISTORY OF ASSITIVE TECHNOLOGY
      7. ASSISTIVE TECHNOLOGY FOR PERSONS WITH MOTOR DISABILITIES
      8. ASSISTIVE TECHNOLOGY AND EMPLOYMENT
      9. PERCEPTUAL, PERCEPTUAL-MOTOR, AND ATTENTION DISABILITIES
      10. REASONABLE ACCOMMODATION BASED ON THE AMERICANS WITH DISABILITIES ACT
      11. CONCLUSION
  9. Compilation of References
  10. About the Contributors