You are previewing Arduino Internals.

Arduino Internals

Cover of Arduino Internals by Dale Wheat Published by Apress
  1. Title
  2. Dedication
  3. Contents at a Glance
  4. Contents
  5. About the Author
  6. About the Technical Reviewers
  7. Acknowledgments
  8. Preface
    1. Intended Audience
    2. What This Book Isn't
    3. Chapter Overview
    4. Summary
  9. Chapter 1: Hardware
    1. What Is an Arduino?
    2. The Arduino Uno
    3. The Arduino Mega 2560
    4. Previous Hardware
    5. Who Makes Arduinos?
    6. Build Your Own
    7. Summary
  10. Chapter 2: Software
    1. Hosts and Targets
    2. Step by Step
    3. Semiautomatic
    4. Going Further
    5. Summary
  11. Chapter 3: Atmel AVR
    1. Origins
    2. AVR Device Families
    3. When in Doubt: Product Datasheets
    4. Device Packaging
    5. Pin Descriptions
    6. AVR Core
    7. Internal Peripherals
    8. Summary
  12. Chapter 4: Supporting Hardware
    1. Schematic Diagrams
    2. Getting Power to the Board
    3. Serial Interface
    4. The Processor
    5. Room for Expansion
    6. The Mechanical Form Factor
    7. Universal Serial Bus (USB): Signals Plus Power
    8. Summary
  13. Chapter 5: Arduino Software
    1. Open Source Software
    2. Multiplatform Support
    3. The Arduino Heritage
    4. Installing the Software
    5. The Process, or “How to Arduino”
    6. A Tour of the User Interface
    7. Summary
  14. Chapter 6: Optimizations
    1. How Will You Know It Worked?
    2. Shrink Blink
    3. Saving Space with Simple Serial Communication
    4. Saving SRAM
    5. Low Power or High Speed?
    6. Electronic Measurements
    7. Summary
  15. Chapter 7: Hardware Plus Software
    1. Available Peripherals
    2. Summary
  16. Chapter 8: Example Projects
    1. Beyond the Blinking LED: Starting Simply
    2. Other Uses for a Blinking LED
    3. A Lot of Blinking LEDs
    4. A Digital Clock
    5. Summary
  17. Chapter 9: Project Management
    1. Documentation
    2. Teamwork and Collaborative Development
    3. Licensing Your Work
    4. Summary
  18. Chapter 10: Hardware Design
    1. Learning About Hardware
    2. Infrared Proximity Sensor
    3. Your Own Custom Arduino
    4. Design Software
    5. Summary
  19. Chapter 11: Software Design
    1. Advanced Topics Within Arduino
    2. And Without Arduino
    3. Summary
  20. Chapter 12: Networking
    1. Point-to-Point Networking
    2. MIDI: Musical Instrument Digital Interface
    3. The Internet
    4. Summary
  21. Chapter 13: More Example Projects
    1. An Autonomous Robot
    2. Power Supply
    3. Motion Control
    4. Sensors
    5. Control Systems
    6. Example Robot Projects
    7. Summary
  22. Index
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Motion Control

You can use a couple of small electric motors to scoot a little robot around on the floor, and maybe throw in one or two more to operate a primitive gripper or arm-like mechanism. On the other end of the spectrum, you can design and build arrays of powerful servos that fully emulate a humanoid. Your first robotic experiments ought to be somewhere in between. To guarantee that you build your skill set rapidly and effectively, it’s recommended that you move from one successful project to the next. Now to do that, it’s best to start out with baby steps, learn from your mistakes what works and what doesn’t work, and then apply that hard-won expertise in the next design challenge.

As you might expect by now, there are several technologies ...

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