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Arduino in Action by Martin Evans, Joshua Noble, and Jordan Hochenbaum

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Chapter 11. Making wearables

This chapter covers

  • Creating wearable projects with the LilyPad Arduino
  • Working with conductive thread
  • Creating a turn-signal jacket
  • Creating a wearable piano
  • Making a wearable compass

The term “wearable” generally refers to clothing and accessories that incorporate computer and advanced-electronic technologies. The designs often incorporate practical functions and features as well as make a statement or establish a technological look.

Another way of imagining a wearable is that it’s a dynamic surface around your body that is capable of connecting you to devices around you, people, and places. These days most people carry a mobile phone, always on them and always on, but it’s not hard to imagine a near future ...

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