Chapter 6. Building a desktop browser application

This chapter covers

  • Building a browser-based web application for the desktop
  • Implementing security, tokens, and OAuth 2.0
  • Saving security credentials
  • Working with more out-of-the-box widgets
  • Editing collected data
  • Linking collected data with other data

Chapter 5 covered the details of custom editing and using the built-in capabilities of the ArcGIS JavaScript API to build an easy-to-use mobile editing application. The focus was on designing the application to run on mobile devices efficiently. Yet there is still a need for browser-based web applications for use in a desktop environment. Rather than investing in a desktop GIS application, such as ArcMap, which requires additional licenses ...

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