Chapter 26. Applying GoF Design Patterns

 

The shift of focus (to patterns) will have a profound and enduring effect on the way we write programs.

 
 --Ward Cunningham and Ralph Johnson

Introduction

This chapter explores OO design for use-case realizations for the NextGen case study, providing support for external third-party services whose interfaces may vary, more complex product pricing rules, and pluggable business rules. The emphasis is to show how to apply the Gang-of-Four (GoF) and the more basic GRASP patterns. It illustrates that object design and the assignment of responsibilities can be explained and learned based on ...

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