Overview

When you start to define the graphical aspect of an application, the first consideration is about the user who will buy or use your application. You should ask yourself questions such as the following: Why would a user buy my application instead of another one? How will my application be different from other applications of the same kind? What are the daily steps that the user will take with the application? How can my application make the user's daily tasks easier and faster?

Of course, it is not easy to provide an answer for each of these questions. First, you must know the user type, the target, or the audience of your application. Second, you need to focus on the tasks that will be accomplished in your application's UI.

For example, ...

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