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Applied C++: Practical Techniques for Building Better Software by Amy Muntz, Philip Romanik

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Chapter 6. Implementation Considerations

IN THIS CHAPTER

  • C++ Concepts

  • Memory Alignment

  • Handles and Rep objects

  • Iterators (pixel and STL)

  • Exception-Safe Locking

  • Image Framework Concepts

  • Image Datatypes

  • Image Coordinates

  • Image Storage

  • Image Object (Final Design)

  • Image Filtering Functions

  • Interfaces to Third-Party Software

In this chapter, we apply what we have learned through prototyping and examples to finalize the design for the image framework. The components of the framework are shown in Figure 6.1.

Image Framework Components

Figure 6.1. Image Framework Components

Our design has had many iterations, using a variety of C++ techniques. We started by using inheritance to create a framework ...

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