Let's take a look at how we can create a particle system using a shape from Motion's library and tweak a few of its parameters using the HUD.
From this chapter's exercise files, double-click the
07_01 project. There is the Shape layer in the Layers tab, whose scale has been animated to repeat for the duration of the project. Our goal is to place the heart in a particle system so that we can have hundreds rain down onto the Canvas.
The following steps will take you through creating your first particle system: