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Apple Motion 5 Cookbook by Nick Harauz

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Making particles and changing values in the HUD

Let's take a look at how we can create a particle system using a shape from Motion's library and tweak a few of its parameters using the HUD.

Getting ready

From this chapter's exercise files, double-click the 07_01 project. There is the Shape layer in the Layers tab, whose scale has been animated to repeat for the duration of the project. Our goal is to place the heart in a particle system so that we can have hundreds rain down onto the Canvas.

How to do it...

The following steps will take you through creating your first particle system:

  1. Make sure your playhead is at the beginning of your project. Select the Pink Heart layer and press E, or from the toolbar choose Create a particle emitter (the icon ...

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