Summary

This chapter focuses on how the behavior of an application can be changed during runtime to achieve flexibility, modularity, and scalability. The following table shows you a summary of behavioral design patterns discussed in this chapter:

Design pattern

Summary

Chain of responsibility

Chaining multiple handlers to process the same request

Command

Creating an object of an operation to be invoked at a later time

Interpreter

Interpreting a language

Visitor

Handling problems associated with double dispatch

Memento

Storing various versions of an object

Observer

Sending notifications to all subscribers

State

Encapsulating state-specific operations

Strategy

Choosing an algorithm at runtime

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